3, 2, 1...
WAKE UP
The soft, rhythmic whoosh, whoosh of air is what you hear first, perhaps it's a breeze? The cyclical beep beep in the distance doesn't really jive with a lot of nature scenes, though. A moment or two later your vision comes back to you, blurry in the beginning but becoming clearer with each breath you take. All around you is an opaque blue dome, and when you can wrest your limbs to move, the blue retracts and you're met with a staid metal room.
What happened? Where are you? Your memory is fuzzier still, there being no easy way to jog it like your vision. What you can remember is that there was an accident: one minute you were in your home world, and the next you were in this foreign place surrounded by people you've never seen in your life. Not just any people—scientists, who were trying desperately to create matter, to break the laws of physics and chemistry, in order to save their world. Because their world was dying, and they had tried everything else and then some. Their experiment was a failure, but not all is lost—translocation is a valid solution, after all. They could just send all their people to a non-doomed world, and start anew. And they would have, if the machine they used to bring you here hadn't short circuited. Your combined luck isn't terrible, though, somehow, because there exists one more copy of the machine squirreled away in the space colony floating in a distant solar system somewhere, the Plan B of this dying civilization.
That's why you're here, waking up in this pod in a cloud of cold air and colder remembrances to the murmuring of other strangers around you. You don't recognize any of them (vaguely you remember something about keeping the other travelers separate for quarantine purposes), but a soothing, sonorous electronic voice interrupts your thoughts.
Also, stand by to meet your friendly neighborhood NPC on Sunday at 1 PM EST. Be there or be square!
What happened? Where are you? Your memory is fuzzier still, there being no easy way to jog it like your vision. What you can remember is that there was an accident: one minute you were in your home world, and the next you were in this foreign place surrounded by people you've never seen in your life. Not just any people—scientists, who were trying desperately to create matter, to break the laws of physics and chemistry, in order to save their world. Because their world was dying, and they had tried everything else and then some. Their experiment was a failure, but not all is lost—translocation is a valid solution, after all. They could just send all their people to a non-doomed world, and start anew. And they would have, if the machine they used to bring you here hadn't short circuited. Your combined luck isn't terrible, though, somehow, because there exists one more copy of the machine squirreled away in the space colony floating in a distant solar system somewhere, the Plan B of this dying civilization.
That's why you're here, waking up in this pod in a cloud of cold air and colder remembrances to the murmuring of other strangers around you. You don't recognize any of them (vaguely you remember something about keeping the other travelers separate for quarantine purposes), but a soothing, sonorous electronic voice interrupts your thoughts.
GOOD MORNING. WELCOME TO THE WILD DELIVERANCE. THE ONBOARD TEMPERATURE IS 25 DEGREES CENTIGRADE AND THE DAY IS SATURDAY. WE WILL BE ARRIVING AT OUR DESTINATION SHORTLY, SO PLEASE SIT BACK AND RELAX. THE CAPTAIN WELCOMES-OOC: Welcome to Convive! All characters wake up in the pod room, completely naked, though their color coded space suit and personal effects are in a storage compartment attached to their pod. Additionally, all characters will naturally understand each other due to a totally innocuous implant!
No I fucking don't. Wakey, wakey, you formerly comatose cryptids. We've got a bit of a problem, and no I'm not talkin' about the end of this world, or how you miss your bed and just wanna go home. It's a bit more immediate and simpler than that, ain't that grand?
There's fucking parasitic aliens on this ship and they're not friendly. Just ask our two engineers, Kelvin and Calli—wait you can't, because they're DEAD thanks to our local alien assholes.
Don't worry though, I've got a plan. But hey, if you can solve this on your own go for it—might wanna start with the basic profiles on your new fancy PDA. Maybe you can just ask someone if they're an alien? Hahahahaha.
Talk to ya later!
Also, stand by to meet your friendly neighborhood NPC on Sunday at 1 PM EST. Be there or be square!
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...poor Rossiu literally cannot win in this situation though, rip.]
They ought to have put him down. He is just as much of a passenger as the lot of us, really. [Alas.] That said, Pokemon are the creatures that inhabit my world. Slowbro is but one of hundreds of species.
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[So the Captain's just Rude, got it.]
It's nice to meet you both. [...] Well, as nice as it can be, given the situation.
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[Rossiu will know exactly who Avery is referring to once their esteemed captain introduces himself.]
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[Already very nearly is tacked on at the end there, but he thankfully manages not to say it.]
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As much as I'd prefer that wasn't the case, I have. Ibara has proven to be an absolute nuisance.
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I see. I haven't spoken with him yet. Was he merely irritating or was there something strange about him?
[maybe he's an alien??????]
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[He trails off, merely shrugging as a way to answer.]
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[Accidentally condescending, maybe, but this seems more intentional...]
I suppose that means his behavior is very distinctive, at least. It will be more obvious if he starts acting strangely.
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I think I would prefer it wasn't so distinct, even if it is helpful. Such an annoyance...
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[Yet???]